Publishing


First thing to say on the devlog, the game hasn't been uploaded yet.

I know what you're thinking, "you silly goose, why didn't you upload it yet?"

The answer to that? I'm still working on it. I've got a few things to iron out but this post is simply to say "Hey, look at me! I've been published! I'll be available soon!"

A damage receiver for entities that receive damage and broadcast damage events is on its way, and I'll also be adding force feedback to the damageable entities. So, when you shoot one, it'll get knocked back. I'll likely create some simple props in blender and fragment them, then use a timed destroyer or a custom simulation excluder.

On top of that, scene prep is underway. It'll have multiple areas with different lighting, and a few other systems that I hope to turn out over the weekend.

That's all for this update, bye bye :)

Get 3rd Person Shooter Tests - Early 2022

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